Adrien Jeanneret

A passion for 3d

From the websites creations to the large 3d games

Initially active in the creation of websites for individuals and the study of Windows administration tools, was born in 2009 from the idea of Adrien Jeanneret to integrate and test technologies 3d designed for Internet browsers. First tested with Abobe Flash, then with WebGL, the 3d developments of the studio are moving towards the 3D world of video games over the months.
In 2010, begins the development of games with Unity 3d, at same time leaving some 3d web technologies like Flare3d used for the game Zombies island is necessary.
With the intention of developing an open world for an arcade / simulation game, is born the project of Cherry Island. With a varied gameplay and a complex environment, the Cherry Island project required hundreds or even thousands of hours of development. With dozens of licenses for Unity 3d, the development of new products has increased in productivity and quality for 1 year. So you can expect many new game projects soon.